Schrader, Claudia
178  Ergebnisse:
Personensuche X
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1

Serious Games and Game-Based Learning:

, In: Handbook of Open, Distance and Digital Education,
Schrader, Claudia - p. 1255-1268 , 2023
 
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2

Expertise reversal effect in a pen‐tablet‐based learning en..:

Schrader, Claudia ; Kalyuga, Slava
British Journal of Educational Psychology.  93 (2022)  S2 - p. 270-286 , 2022
 
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3

Playing to learn or to win? The role of students' competiti..:

Riemer, Valentin ; Schrader, Claudia
Interactive learning environments.  30 (2022)  10 - p. 1838-1850 , 2022
 
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7

Linking students' emotions to engagement and writing perfor..:

Schrader, Claudia ; Kalyuga, Slava
International Journal of Human-Computer Studies.  135 (2020)  - p. 102374 , 2020
 
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8

Playing to learn or to win? The role of students' competiti..:

Riemer, Valentin ; Schrader, Claudia
Interactive Learning Environments.  30 (2020)  10 - p. 1838-1850 , 2020
 
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9

Creating avatars for technology usage: Context matters:

Schrader, Claudia
Computers in Human Behavior.  93 (2019)  - p. 219-225 , 2019
 
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12

The effect of the personalization principle on multimedia l..:

Schrader, Claudia ; Reichelt, Maria ; Zander, Steffi
Educational Technology Research and Development.  66 (2018)  6 - p. 1387-1397 , 2018
 
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14

The effect of the personalization principle on multimedia l..:

Schrader, Claudia ; Reichelt, Maria ; Zander, Steffi
Educational Technology Research and Development.  66 (2018)  6 - p. 1387-1397 , 2018
 
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15

Towards Emotion-based Adaptive Games : Emotion Recogniti..:

, In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play,
 
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