Sezen, Diğdem
34  Ergebnisse:
Personensuche X
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1

Exploring Women's Role in Creative Industries Through Colla..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Technology, Innovation, Entrepreneurship and Education,
 
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2

A Pilot Study on Analyzing Critical Retellings Using Digita..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Sezen, Tonguc Ibrahim ; Sezen, Digdem - p. 525-529 , 2021
 
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3

Longform Video Essays as Critical Retellings of Video Game ..:

, In: International Series on Computer Entertainment and Media Technology; Games and Narrative: Theory and Practice,
Sezen, Tonguc Ibrahim ; Sezen, Digdem - p. 267-279 , 2021
 
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6

Machine Gaze on Women: How Everyday Machine-Vision-Technolo..:

, In: Female Agencies and Subjectivities in Film and Television,
Sezen, Diğdem - p. 271-293 , 2020
 
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7

Introduction:

, In: Female Agencies and Subjectivities in Film and Television,
 
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8

Reading to Level Up: Gamifying Reading Fluency:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Technology, Innovation, Entrepreneurship and Education,
Sezen, Diğdem ; Massler, Ute ; Ribeiro, Pedro... - p. 3-12 , 2020
 
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9

Interactive Narrative Design for Geographically Dispersed P..:

, In: Making Smart Cities More Playable; Gaming Media and Social Effects,
Sezen, Tonguc ; Iurgel, Ido ; Fischöder, Nicolas. - p. 261-277 , 2019
 
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10

Card-Based Methods in Interactive Narrative Prototyping:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Koenitz, Hartmut ; Dubbelman, Teun ; Knoller, Noam... - p. 552-555 , 2018
 
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11

A Top-Down Narrative Design Approach for Networked Cultural..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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13

Interactive digital narrative 

history, theory, and practice  Routledge studies in European communication research and education ; 7
Exemplar:  Zentrale:E03 a asl 459.1 m/775
 
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14

Interactive Storytelling 

6th International Conference, ICIDS 2013, Istanbul, Turkey,...  Lecture Notes in Computer Science ; 8230;SpringerLink, Bücher
 
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15

Player needs inventory (PNI):An analytical framework for an..:

Bostan, Barbaros ; Sezen, Digdem
Bostan , B & Sezen , D 2022 , ' Player needs inventory (PNI) : An analytical framework for analyzing player motives in video games ' , Paper presented at The 23rd annual European GAME-ON® Conference (GAME‐ON®'2022) on Simulation and AI in Computer Games , Lisbon , Portugal , 14/09/22 - 16/09/22 pp. 41 ..  , 2022
 
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