Sutikno, Tri Atmadji
29  Ergebnisse:
Personensuche X
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1

Mobile Live Coding Development as a Disruptive Learning Med..:

, In: 2022 8th International Conference on Education and Technology (ICET),
 
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2

Interaction of Mobile Learning Media with Portfolio on Phot..:

, In: 2022 8th International Conference on Education and Technology (ICET),
 
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3

Gamification-Based E-learning Design for Vocational Softwar..:

, In: 2022 14th International Conference on Information Technology and Electrical Engineering (ICITEE),
 
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4

Interactive Learning Media for English Subjects Using AR-Ba..:

, In: 2021 International Conference on Computer Science and Engineering (IC2SE),
 
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5

Fun Learning with Flashcard using Augmented Reality for Lea..:

, In: 2020 3rd International Conference on Computer and Informatics Engineering (IC2IE),
 
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6

Magic Book with Augmented Reality Technology for Introducin..:

, In: 2020 3rd International Conference on Computer and Informatics Engineering (IC2IE),
 
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9

Camlearn as Photography Mobile Learning Application and its..:

, In: 2019 International Conference on Electrical, Electronics and Information Engineering (ICEEIE),
 
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10

PEMETAAN ANIMO PESERTA DIDIK SMK NEGERI PRODI KEAHLIAN TEKN..:

Irawan, Anggi Kusuma ; Sutikno, Tri Atmadji ; Wirawan, I Made
Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI).  8 (2019)  2 - p. 129 , 2019
 
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12

Development of Mobile Learning Application Based on Augment..:

, In: 2020 4th International Conference on Vocational Education and Training (ICOVET),
 
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14

The Role of Vocational Education in Indonesia's Economic De..:

Ichwanto, Muhammad Aris ; Hidayat, Wahyu Nur ; Sutikno, Tri Atmadji..
https://journal2.um.ac.id/index.php/teknologi-kejuruan/article/view/17063/6611.  , 2020
 
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15

Pelatihan Pengembangan Mobile Game Edukasi untuk Guru SMK B..:

Hidayat, Wahyu Nur ; Patmanthara, Syaad ; Setiani, Asih..
http://journal2.um.ac.id/index.php/jki/article/view/11991/5108.  , 2020
 
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