Todo, Hideki
128  Ergebnisse:
Personensuche X
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6

Textured splat based rendering for stylized shading:

, In: Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games,
 
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Controllable region via texture projection for stylized sha..:

, In: Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry,
Arief, Muhammad ; Kondo, Kunio ; Mikami, Koji.. - p. 35-38 , 2015
 
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12

Lit-Sphere extension for artistic rendering:

Todo, Hideki ; Anjyo, Ken ; Yokoyama, Shun'ichi
The Visual Computer.  29 (2013)  6-8 - p. 473-480 , 2013
 
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13

Hybrid framework for blendshape manipulations:

, In: SIGGRAPH Asia 2011 Posters,
Todo, Hideki ; Anjyo, Ken - p. 1 ff. , 2011
 
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14

Stylized lighting for cartoon shader:

Todo, Hideki ; Anjyo, Ken ; Igarashi, Takeo
Computer Animation and Virtual Worlds.  20 (2009)  2-3 - p. 143-152 , 2009
 
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15

Locally controllable stylized shading:

Todo, Hideki ; Anjyo, Ken-ichi ; Baxter, William.
ACM Transactions on Graphics.  26 (2007)  3 - p. 17 , 2007
 
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