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Virtual, Augmented and Mixed Reality. Design and Interaction; Lecture Notes in Computer Science ,
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Arms and Hands Segmentation for Egocentric Perspective Base..:
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Entertainment Computing and Serious Games; Lecture Notes in Computer Science ,
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FPVRGame: Deep Learning for Hand Pose Recognition in Real-T..:
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Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology ,
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