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Creating the University of the Future; Zukunft der Hochschulbildung - Future Higher Education ,
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Using Real-World Problems and Project-Based Learning for Fu..:
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Proceedings of the 23rd Annual ACM Interaction Design and Children Conference ,
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Design failures in data visualization programming activitie:
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Lecture Notes in Computer Science; Artificial Intelligence in Education ,
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Towards Convergence: Characterizing Students' Design Moves ..:
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Proceedings of the 2023 Symposium on Learning, Design and Technology ,
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Programming Representations: Uncovering the Process of Cons..:
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2022 8th International Conference of the Immersive Learning Research Network (iLRN) ,
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From Users to Creators: Motivations, Implementation, and Im..:
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Internet of Things – The Call of the Edge ,
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IoT in Brazil: An Overview From the Edge Computing Perspect..:
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Interaction Design and Children ,
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Designing domain-specific blocks for diffusion: The dialogu..:
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2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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VR training for critical tasks - assembling the INSPIRE eme..:
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Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Science and Technologies for Smart Cities ,
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Potentialities of the Internet of Things in the Health Area..:
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Product Lifecycle Management Enabling Smart X; IFIP Advances in Information and Communication Technology ,
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Middle of Life Digital Twin: Implementation at a Learning F..:
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2017 IEEE International Systems Engineering Symposium (ISSE) ,
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Engineering immersive edutainment systems: Qualitative eval..:
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2016 IEEE International Symposium on Consumer Electronics (ISCE) ,
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Educadaisy Book Player design and evaluation:
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2016 IEEE Virtual Reality (VR) ,
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