34  Ergebnisse:
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1

Real-time rendering 

An A K Peters book
Akenine-Möller, Tomas ; Haines, Eric ; Hoffman, Naty... - Fourth edition . , [2018]
Exemplar:  Zentrale:E02 a inf 641 rnd/829
 
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2

Image understanding 

, In: Image engineering / Yu-Jin Zhang
Volume 3
,
De Gruyter graduate
Zhang, Yu-Jin , [2017]
Exemplar:  Zentrale:E02 a inf 640 ef/830-3
 
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3

Image and video-based artistic stylisation 

Computational imaging and vision ; 42
Exemplar:  Zentrale:E02 a inf 641 rnd/986
 
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4

Real-time shadows:

Exemplar:  Zentrale:E02 a inf 641 rnd/182
 
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5

The magic of computer graphics 

landmarks in rendering  An A. K. Peters book
Exemplar:  Zentrale:E02 a inf 641 rnd/668
 
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6

Modellieren, Texturieren, Rendern:

, In: Cinema 4D 13 : das Kompendium
Bd. 1
,
Koenigsmarck, Arndt von - 1. Aufl. . , 2011
Exemplare:  Zentrale:E02 a inf 641 rnd/116; TB BHV: com 509/37-1
 
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8

The algorithms and principles of non-photorealistic graphic 

artistic rendering and cartoon animation  Advanced topics in science and technology in China
Geng, Weidong , 2010
Exemplar:  Zentrale:E02 a inf 641 rnd/717
 
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9

Mental ray mit 3ds Max 2011:

Kohlmann, Klaus - 1. Aufl. . , 2010
Exemplare:  TB BHV: com 509/29; Zentrale:Magazin hs 5321
 
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10

Real-time rendering:

Akenine-Möller, Tomas ; Hoffman, Naty - 3. ed., [Nachdr.] . , [20]10
Exemplar:  Zentrale:E02 a inf 641 rnd/462(3)
 
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11

Architektur-Renderings mit 3ds Max und V-ray 

fotorealistische Architektur-Visualisierung  dpi
Exemplare:  TB BHV: com 509/24; Zentrale:Magazin hs 5322
 
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12

Graphics shaders 

theory and practice 
Exemplar:  Zentrale:E02 a inf 641 rnd/031
 
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13

ShaderX 7 

advanced rendering techniques  ShaderX series
Exemplar:  Zentrale:Magazin hs 4905
 
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14

Digital modeling of material appearance 

The Morgan Kaufmann series in computer graphics
Exemplar:  Zentrale:E02 a inf 641 rnd/303
 
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