Search for persons
X
?
Proceedings of the 2023 ACM/IEEE International Conference on Human-Robot Interaction ,
2
The Effect of Simple Emotional Gesturing in a Socially Assi..:
, In:
?
2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI) ,
3
Inclusive HRI: Equity and Diversity in Design, Application,..:
, In:
?
Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction ,
4
Who Wants to Grant Robots Rights?:
, In:
?
Proceedings of the 2021 ACM/IEEE International Conference on Human-Robot Interaction ,
5
"I think you are doing a bad job!" : The Effect of Blame..:
, In:
?
Social Robotics; Lecture Notes in Computer Science ,
6
People's Perceptions of Gendered Robots Performing Gender S..:
, In:
?
Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction ,
7
Social Robots to Support Child and Family Care: A Dutch Use..:
, In:
?
Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot Interaction ,
8
Intonation in Robot Speech : Does it Work the Same as wi..:
, In:
?
Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society ,
9
Exploring Understandable Algorithms to Suggest Fitness Trac..:
, In:
?
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction ,
10
People's explanations of robot behavior subtly reveal menta..:
, In:
?
Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction ,
11
People's Judgments of Human and Robot Behaviors : A Robu..:
, In:
?
Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction ,
12
Explainable Robotic Systems:
, In:
?
Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction ,
13
Expectation setting and personality attribution in HRI:
, In:
?
Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction ,
14
Users' preferences of robots for domestic use:
, In:
?
Proceedings of the 2018 Workshop on Audio-Visual Scene Understanding for Immersive Multimedia ,
15