George, Sébastien
59  results:
Search for persons X
?
1

An Approach for Mapping Declarative Knowledge Training Task..:

, In: Communications in Computer and Information Science; Computer Supported Education,
 
?
2

Designing Declarative Knowledge Training Games: An Analysis..:

, In: Communications in Computer and Information Science; Computer Supported Education,
 
?
3

A Comparative Analysis of Approaches to Design and Capitali..:

, In: Cognition and Exploratory Learning in the Digital Age; Open and Inclusive Educational Practice in the Digital World,
Gril, Albane ; May, Madeth ; Renault, Valérie. - p. 135-151 , 2022
 
?
4

Towards an Authoring Tool to Help Teachers Create Mobile Co..:

, In: Lecture Notes in Computer Science; Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption,
 
?
5

A Design Space of Educational Authoring Tools for Augmented..:

, In: Lecture Notes in Computer Science; Games and Learning Alliance,
 
?
6

Learning Indicator Capitalization: Protocol for Needs Gathe..:

, In: 2022 International Conference on Advanced Learning Technologies (ICALT),
Gril, Albane ; Renault, Valerie ; May, Madeth. - p. 71-73 , 2022
 
?
7

A Conceptual Framework for Creating Mobile Collaboration To..:

, In: Lecture Notes in Computer Science; Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption,
 
?
8

Games, Simulations, Immersive Environments, and Emerging Te..:

, In: Encyclopedia of Education and Information Technologies,
George, Sébastien - p. 807-816 , 2020
 
?
9

Analysis of Mixed Reality Tools for Learning Math in Primar..:

, In: Lecture Notes in Computer Science; Games and Learning Alliance,
 
?
10

Keycube: Text Entry Evaluation with a Cubic Device:

, In: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems,
 
?
11

Technology-Enhanced Learning of Motions Based on a Clusteri..:

, In: Technology Supported Innovations in School Education; Cognition and Exploratory Learning in the Digital Age,
 
?
12

Lessons Learned from the Development of a Mobile Learning G..:

, In: Lecture Notes in Computer Science; Games and Learning Alliance,
 
?
13

Albiziapp: A Gamified Tool Dedicated to Tree Mapping:

, In: Lecture Notes in Computer Science; Games and Learning Alliance,
 
?
14

TurtleTable: Learn the Basics of Computer Algorithms with T..:

, In: Lecture Notes in Computer Science; Games and Learning Alliance,
 
?
15

Modeling and Evaluating of Human 3d+t Activities in Virtual..:

, In: Lecture Notes in Computer Science; Transforming Learning with Meaningful Technologies,
 
1-15