Search for persons
X
?
ACM Symposium on Applied Perception 2023 ,
1
The Stare-in-the-Crowd Effect When Navigating a Crowd in Vi..:
, In:
?
Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games ,
2
Impact of Self-Contacts on Perceived Pose Equivalences:
, In:
?
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
3
Proximity in VR: The Importance of Character Attractiveness..:
, In:
?
Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games ,
4
A new framework for the evaluation of locomotive motion dat..:
, In:
?
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) ,
5
The Stare-in-the-Crowd Effect in Virtual Reality:
, In:
?
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
6
Exploring behaviour towards avatars and agents in immersive..:
, In:
?
Proceedings of the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games ,
7
Perception of Motion Variations in Large-Scale Virtual Huma..:
, In:
?
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems ,
8
Towards "Avatar-Friendly" 3D Manipulation Techniques: Bridg..:
, In:
?
Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents ,
9
Reactive Virtual Agents : A Viewpoint-Driven Approach fo..:
, In:
?
Virtual Reality and Augmented Reality; Lecture Notes in Computer Science ,
10
Effect of Social Settings on Proxemics During Social Intera..:
, In:
?
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) ,
11
Eye-Gaze Activity in Crowds: Impact of Virtual Reality and ..:
, In:
?
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
13
Walk this way: Evaluating the effect of perceived gender an..:
, In:
?
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) ,
14
Studying the Inter-Relation Between Locomotion Techniques a..:
, In:
?
ACM Symposium on Applied Perception 2020 ,
15