Hoyet, Ludovic
30  results:
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2

Impact of Self-Contacts on Perceived Pose Equivalences:

, In: Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games,
Basset, Jean ; Ouannas, Badr ; Hoyet, Ludovic.. - p. 1-10 , 2022
 
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3

Proximity in VR: The Importance of Character Attractiveness..:

, In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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4

A new framework for the evaluation of locomotive motion dat..:

, In: Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games,
 
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5

The Stare-in-the-Crowd Effect in Virtual Reality:

, In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR),
Raimbaud, Pierre ; Jovane, Alberto ; Zibrek, Katja... - p. 281-290 , 2022
 
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6

Exploring behaviour towards avatars and agents in immersive..:

, In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
Podkosova, Iana ; Zibrek, Katja ; Pettre, Julien.. - p. 140-143 , 2021
 
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7

Perception of Motion Variations in Large-Scale Virtual Huma..:

, In: Proceedings of the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games,
Adili, Robin ; Niay, Benjamin ; Zibrek, Katja... - p. 1-7 , 2021
 
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Towards "Avatar-Friendly" 3D Manipulation Techniques: Bridg..:

, In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems,
 
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9

Reactive Virtual Agents : A Viewpoint-Driven Approach fo..:

, In: Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents,
Raimbaud, Pierre ; Jovane, Alberto ; Zibrek, Katja... - p. 164-166 , 2021
 
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10

Effect of Social Settings on Proxemics During Social Intera..:

, In: Virtual Reality and Augmented Reality; Lecture Notes in Computer Science,
 
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11

Eye-Gaze Activity in Crowds: Impact of Virtual Reality and ..:

, In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR),
 
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12

The impact of stylization on face recognition:

, In: ACM Symposium on Applied Perception 2020,
 
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13

Walk this way: Evaluating the effect of perceived gender an..:

, In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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14

Studying the Inter-Relation Between Locomotion Techniques a..:

, In: 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR),
Dewez, Diane ; Hoyet, Ludovic ; Lecuyer, Anatole. - p. 452-461 , 2020
 
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