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Communications in Computer and Information Science; Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030 ,
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Nine Challenges for Immersive Entertainment:
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Proceedings of the 2022 ACM Symposium on Spatial User Interaction ,
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ARCritique: Supporting Remote Design Critique of Physical A..:
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Communications in Computer and Information Science; Computer Supported Education ,
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A Systematic Mapping Study on Game Elements and Serious Gam..:
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XXVII Brazilian Congress on Biomedical Engineering; IFMBE Proceedings ,
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Development and Customization of a Dennis Brown Orthosis Pr..:
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2017 SBMO/IEEE MTT-S International Microwave and Optoelectronics Conference (IMOC) ,
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