Moreno, Jairo E.
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1

Smart Cities and Their Impact on the Colombian Navy:

, In: Proceedings of the IV Iberoamerican Congress of Naval Engineering and 27th Pan-American Congress of Naval Engineering, Maritime Transportation and Port Engineering (COPINAVAL); Springer Series on Naval Architecture, Marine Engineering, Shipbuilding and Shipping,
 
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2

Impact of Simulators on Training Military Personnel in Mari..:

, In: Proceedings of the IV Iberoamerican Congress of Naval Engineering and 27th Pan-American Congress of Naval Engineering, Maritime Transportation and Port Engineering (COPINAVAL); Springer Series on Naval Architecture, Marine Engineering, Shipbuilding and Shipping,
 
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3

Incorporation of Hybrid Biopolymer/Silicate-Based Microcaps..:

, In: International RILEM Conference on Synergising Expertise towards Sustainability and Robustness of Cement-based Materials and Concrete Structures; RILEM Bookseries,
Arroyave, Sandra ; Asensio, Eloy ; Perilla, Jairo E.... - p. 853-864 , 2023
 
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4

BDI Peasants Model for the WellProdSim Agent-Based Social S..:

, In: Communications in Computer and Information Science; Advances in Computing,
Serrano, Jairo E. ; González, Enrique - p. 367-379 , 2023
 
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5

Time Model for the WellProdSim Agent-Based Social Simulator:

, In: Communications in Computer and Information Science; Advances in Computing,
 
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6

World Model for the WellProdSim Agent-Based Social Simulato:

, In: Communications in Computer and Information Science; Advances in Computing,
 
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7

SIMALL: Emotional BDI Model for Customer Simulation in a Ma..:

, In: Communications in Computer and Information Science; Advances in Computing,
 
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8

SIMALL Demonstration: Emotional BDI Simulation of a Mall:

, In: Lecture Notes in Computer Science; Advances in Practical Applications of Agents, Multi-Agent Systems, and Social Good. The PAAMS Collection,
 
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9

Multi-agent CHANS: BDI Farmer Intentions and Decision Makin:

, In: Lecture Notes in Computer Science; Advances in Practical Applications of Agents, Multi-Agent Systems, and Social Good. The PAAMS Collection,
 
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10

Path Planning for Non-Playable Characters in Arcade Video G..:

, In: 2020 IEEE Games, Multimedia, Animation and Multiple Realities Conference (GMAX),
 
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