Palamas, George
14  results:
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1

Virtual Reality Against Doping: The Case of Project VIRAL:

, In: New Realities, Mobile Systems and Applications; Lecture Notes in Networks and Systems,
 
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2

Neuroevolution vs Reinforcement Learning for Training Non P..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Intelligent Technologies for Interactive Entertainment,
Kovalský, Kristián ; Palamas, George - p. 191-206 , 2021
 
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3

Modeling Audio Distortion Effects with Autoencoder Neural N..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Intelligent Technologies for Interactive Entertainment,
 
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4

GrainSynth: A Generative Synthesis Tool Based on Spatial In..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Intelligent Technologies for Interactive Entertainment,
 
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5

Real-time Interactive Snow Simulation using Compute Shaders..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
Junker, Andreas ; Palamas, George - p. 1-4 , 2020
 
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6

An Explorative Design Process for Game Map Generation Based..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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7

Expanding Wave Function Collapse with Growing Grids for Pro..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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8

Embedded Narratives in Procedurally Generated Environments:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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9

A Tangible Constructivist AR Learning Method for Children w..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Interactivity, Game Creation, Design, Learning, and Innovation,
 
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10

Explorative Visualization of Food Data to Raise Awareness o..:

, In: HCI International 2019 – Late Breaking Papers; Lecture Notes in Computer Science,
 
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11

Using Motion Expressiveness and Human Pose Estimation for C..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Interactivity, Game Creation, Design, Learning, and Innovation,
 
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12

Evolving Balancing Controllers for Biped Characters in Game:

, In: Advances in Computational Intelligence; Lecture Notes in Computer Science,
 
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13

Establishing Dialogues Between Movement and Atmospheric Amb..:

, In: Proceedings of the 6th International Conference on Movement and Computing,
Janauskaitė, Leva ; Palamas, George - p. 1-11 , 2019
 
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14

Experiencing the Light Through our Skin - An EEG Study of C..:

, In: 2019 IEEE 19th International Conference on Bioinformatics and Bioengineering (BIBE),
 
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