Shi, Hai-liang
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1

Active heave compensation prediction research for deep sea ..:

, In: Proceedings of the 33rd Chinese Control Conference,
Shi, Bu-hai ; Xian, Ling ; Wu, Qi-peng. - p. 7637-7642 , 2014
 
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2

Designing Stick-Based Extended Reality Controllers: A Parti..:

, In: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems,
 
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3

Stick-To-XR: Understanding Stick-Based User Interface Desig..:

, In: Proceedings of the 2024 ACM Designing Interactive Systems Conference,
Zhang, Yaying ; Shi, Rongkai ; Liang, Hai-Ning - p. 168-179 , 2024
 
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4

Exploring Controller-based Techniques for Precise and Rapid..:

, In: 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR),
Song, Jianbin ; Shi, Rongkai ; Li, Yue.. - p. 244-253 , 2024
 
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5

Predicting Gaze-based Target Selection in Augmented Reality..:

, In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems,
Wei, Yushi ; Shi, Rongkai ; Yu, Difeng... - p. 1-14 , 2023
 
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6

Expanding Targets in Virtual Reality Environments: A Fitts'..:

, In: 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct),
Shi, Rongkai ; Wei, Yushi ; Li, Yue.. - p. 615-618 , 2023
 
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7

Exploration of Bare-Hand Mid-Air Pointing Selection Techniq..:

, In: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems,
Shi, Rongkai ; Zhang, Jialin ; Yue, Yong.. - p. 1-7 , 2023
 
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8

A Low-cost Efficient Approach to Synchronize Real-world and..:

, In: Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry,
Liu, Chaoyi ; Shi, Rongkai ; Xiang, Nan.. - p. 1-8 , 2022
 
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9

Group-based Object Alignment in Virtual Reality Environment:

, In: Proceedings of the 2022 ACM Symposium on Spatial User Interaction,
 
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10

Resolution Tradeoff in Gameplay Experience, Performance, an..:

, In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
Wang, Jialin ; Shi, Rongkai ; Xiao, Zehui.. - p. 542-543 , 2022
 
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12

RelicVR: A Virtual Reality Game for Active Exploration of A..:

, In: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play,
Liu, Yilin ; Lin, Yiming ; Shi, Rongkai.. - p. 326-332 , 2021
 
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13

Gaze-Supported 3D Object Manipulation in Virtual Reality:

, In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems,
Yu, Difeng ; Lu, Xueshi ; Shi, Rongkai... - p. 1-13 , 2021
 
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14

Student's Access Pattems of a Moodle-based Course Managemen..:

, In: 2019 IEEE International Conference on Engineering, Technology and Education (TALE),
 
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15

BlockTower: A Multi-player Cross-Platform Competitive Socia..:

, In: VR, Simulations and Serious Games for Education; Gaming Media and Social Effects,
Zheng, Ruichen ; Liang, Hai-Ning ; Xie, Ruiqi... - p. 85-98 , 2018
 
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