Soares de Lima, Edirlei
16  results:
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1

An Evaluation of Remote Workers' Preferences for the Design..:

, In: Lecture Notes in Computer Science; Human-Computer Interaction. Design and User Experience Case Studies,
 
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2

Procedural Generation of Quests for Games Using Genetic Alg..:

, In: 2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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3

Hierarchical generation of dynamic and nondeterministic que..:

, In: Proceedings of the 11th Conference on Advances in Computer Entertainment Technology,
 
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4

The Meaning of Life (in Video Games):

, In: Entertainment Computing – ICEC 2023; Lecture Notes in Computer Science,
 
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5

Semiotic Structuring in Movie Narrative Generation:

, In: Entertainment Computing – ICEC 2023; Lecture Notes in Computer Science,
 
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6

ChatGeppetto - an AI-powered Storyteller:

, In: Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment,
 
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7

Comparing Serious Games and Video-Based Instructional Metho..:

, In: 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH),
 
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8

Plot Composition by Mapping Situation Calculus Schemas into..:

, In: Entertainment Computing – ICEC 2022; Lecture Notes in Computer Science,
 
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9

A Character-based Model for Interactive Storytelling in Gam..:

, In: 2022 21st Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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10

An Evaluation of Artificial Intelligence Components in E-Co..:

, In: Information Systems and Technologies; Lecture Notes in Networks and Systems,
 
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11

Computational Narrative Blending Based on Planning:

, In: Entertainment Computing – ICEC 2021; Lecture Notes in Computer Science,
 
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12

Sketch-Based Interaction for Planning-Based Interactive Sto..:

, In: 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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13

Towards the Design of Adaptive Virtual Reality Horror Games..:

, In: 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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14

Artificial Intelligence in Human-Robot Interaction:

, In: Human–Computer Interaction Series; Emotional Design in Human-Robot Interaction,
de Lima, Edirlei Soares ; Feijó, Bruno - p. 187-199 , 2019
 
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15

Building Keyword-Indexed Virtual Libraries in a Logic Progr..:

, In: Proceedings of the 20th Brazilian Symposium on Multimedia and the Web,
 
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