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Lecture Notes in Computer Science; Advances in Computer Games ,
5
Optimised Playout Implementations for the Ludii General Gam..:
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Lecture Notes in Computer Science; Advances in Computer Games ,
7
Automatic Generation of Board Game Manuals:
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2020 IEEE Conference on Games (CoG) ,
10
Manipulating the Distributions of Experience used for Self-..:
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Lecture Notes in Computer Science; Advances in Computer Games ,
11