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2024 IEEE Conference on Cognitive and Computational Aspects of Situation Management (CogSIMA) ,
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Surveillance-Behavior Support by a Real-Time Gaze-Based Too..:
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Lecture Notes in Networks and Systems; Advances in Usability, User Experience, Wearable and Assistive Technology ,
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Improving Usability of a Gaze-Based Surveillance Support To..:
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Human Interaction, Emerging Technologies and Future Systems V; Lecture Notes in Networks and Systems ,
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Adaptation of a Gaze-Aware Security Surveillance Support To..:
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Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play ,
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Cognitive Shadowing for Learning Opponents in a Strategy Ga..:
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Advances in Intelligent Systems and Computing; Intelligent Human Systems Integration 2020 ,
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Mobile Real-Time Eye-Tracking for Gaze-Aware Security Surve..:
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2020 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC) ,
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Prediction of Stress and Mental Workload during Police Acad..:
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2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC) ,
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Movement Artifact-Robust Mental Workload Assessment During ..:
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Advances in Intelligent Systems and Computing; Human Interaction and Emerging Technologies ,
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Judgment Analysis for Real-Time Decision Support Using the ..:
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Augmented Cognition; Lecture Notes in Computer Science ,
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FUNii: The Physio-Behavioural Adaptive Video Game:
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2019 IEEE International Conference on Systems, Man and Cybernetics (SMC) ,
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Mental Workload Assessment During Physical Activity Using N..:
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2019 IEEE International Conference on Systems, Man and Cybernetics (SMC) ,
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Affective Computing Out-of-The-Lab: The Cost of Low Cost:
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Physiological Computing Systems; Lecture Notes in Computer Science ,
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Bio-behavioral Modeling of Workload and Performance:
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2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII) ,
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The FUNii Database: A Physiological, Behavioral, Demographi..:
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2019 IEEE International Conference on Systems, Man and Cybernetics (SMC) ,
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