Hoven, Elise
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1

Auto-Paizo Games: Towards Understanding the Design of Games..:

Patibanda, Rakesh ; Hill, Chris ; Saini, Aryan...
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CHI PLAY - p. 893-918 , 2023
 
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2

Fused Spectatorship: Designing Bodily Experiences Where Spe..:

Patibanda, Rakesh ; Saini, Aryan ; Overdevest, Nathalie...
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CHI PLAY - p. 769-802 , 2023
 
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3

Gooey Gut Trail: Board Game Play to Understand Human-Microb..:

Pasumarthy, Nandini ; Patibanda, Rakesh ; Tai, Yi Ling (Ellie)...
Proceedings of the ACM on Human-Computer Interaction.  6 (2022)  CHI PLAY - p. 1-31 , 2022
 
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4

Possessions and memories:

van den Hoven, Elise ; Orth, Daniel ; Zijlema, Annemarie
Current Opinion in Psychology.  39 (2021)  - p. 94-99 , 2021
 
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5

Designing Meaningful Products in the Digital Age: How Users..:

Orth, Daniel ; Thurgood, Clementine ; Hoven, Elise Van Den
ACM Transactions on Computer-Human Interaction.  26 (2019)  5 - p. 1-28 , 2019
 
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6

Designing Meaningful Products in the Digital Age : How U..:

Orth, Daniel ; Thurgood, Clementine ; Hoven, Elise Van Den
ACM Transactions on Computer-Human Interaction (TOCHI).  26 (2019)  5 - p. 1-28 , 2019
 
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