Kobbelt, Leif
155  results:
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2

Neural Radiance Fields From Sparse RGB-D Images for High-Qu..:

Yuan, Yu-Jie ; Lai, Yu-Kun ; Huang, Yi-Hua..
IEEE Transactions on Pattern Analysis and Machine Intelligence.  45 (2023)  7 - p. 8713-8728 , 2023
 
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3

How close is a quad mesh to a polycube?:

Baumeister, Markus ; Kobbelt, Leif
Computational Geometry.  111 (2023)  - p. 101978 , 2023
 
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4

A mixed polygonal finite element formulation for nearly-inc..:

Sauren, Bjorn ; Klarmann, Simon ; Kobbelt, Leif.
Computer Methods in Applied Mechanics and Engineering.  403 (2023)  - p. 115656 , 2023
 
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5

Interactive NeRF Geometry Editing With Shape Priors:

Yuan, Yu-Jie ; Sun, Yang-Tian ; Lai, Yu-Kun...
IEEE Transactions on Pattern Analysis and Machine Intelligence.  45 (2023)  12 - p. 14821-14837 , 2023
 
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8

High-Quality Textured 3D Shape Reconstruction with Cascaded..:

Liu, Zheng-Ning ; Cao, Yan-Pei ; Kuang, Zheng-Fei..
IEEE Transactions on Visualization and Computer Graphics.  27 (2021)  1 - p. 83-97 , 2021
 
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9

Sparse Data Driven Mesh Deformation:

Gao, Lin ; Lai, Yu-Kun ; Yang, Jie...
IEEE Transactions on Visualization and Computer Graphics.  27 (2021)  3 - p. 2085-2100 , 2021
 
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11

Learning Direction Fields for Quad Mesh Generation:

Dielen, Alexander ; Lim, Isaak ; Lyon, Max.
Computer Graphics Forum.  40 (2021)  5 - p. 181-191 , 2021
 
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13

PRS-Net: Planar Reflective Symmetry Detection Net for 3D Mo..:

Gao, Lin ; Zhang, Ling-Xiao ; Meng, Hsien-Yu...
IEEE Transactions on Visualization and Computer Graphics.  27 (2021)  6 - p. 3007-3018 , 2021
 
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15

A Three-Level Approach to Texture Mapping and Synthesis on ..:

Schuster, Kersten ; Trettner, Philip ; Schmitz, Patric.
Proceedings of the ACM on Computer Graphics and Interactive Techniques.  3 (2020)  1 - p. 1-19 , 2020
 
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