McAlpine, Kenneth J.
33  results:
Search for persons X
?
2

Schmidt gap in random spin chains:

Torlai, Giacomo ; McAlpine, Kenneth D ; Chiara, Gabriele De
Torlai , G , McAlpine , K D & Chiara , G D 2018 , ' Schmidt gap in random spin chains ' , Physical Review B (Condensed Matter) , vol. 98 , no. 8 , pp. 085153 . https://doi.org/10.1103/PhysRevB.98.085153.  , 2018
 
?
4

Magnetic phases of spin-1 lattice gases with random interac..:

McAlpine, Kenneth D ; Paganelli, Simone ; Ciuchi, Sergio..
McAlpine , K D , Paganelli , S , Ciuchi , S , Sanpera , A & De Chiara , G 2017 , ' Magnetic phases of spin-1 lattice gases with random interactions ' , Physical Review B (Condensed Matter) , vol. 95 , no. 23 , 235128 . https://doi.org/10.1103/PhysRevB.95.235128.  , 2017
 
?
7

A boy who won't be good; might just as well be made out of ..:

McAlpine, Kenneth B
McAlpine , K B 2018 , ' A boy who won't be good; might just as well be made out of wood : musings on reality ' , Paper presented at 4th Annual Representations of Early Music on Stage and Screen , Edinburgh , United Kingdom , 15/06/18 - 16/06/18 ..  , 2018
 
?
8

The sound of 1-bit:technical constraint and musical creativ..:

McAlpine, Kenneth B
McAlpine , K B 2017 , ' The sound of 1-bit : technical constraint and musical creativity on the 48k Sinclair ZX Spectrum ' , GAME: The Italian Journal of Game Studies , vol. 1 , no. 6 ..  , 2017
 
?
9

Andrew Hewson: hints & tips for videogame pioneers:

McAlpine, Kenneth B
McAlpine , K B 2017 , ' Andrew Hewson : hints & tips for videogame pioneers ' , Computer Games Journal , vol. 6 , no. 1-2 , pp. 81–83 . https://doi.org/10.1007/s40869-017-0033-8.  , 2017
 
?
10

What can we learn from film sound:

McAlpine, Kenneth B ; McLean, Matthew
McAlpine , K B & McLean , M , What can we learn from film sound , 2016 , Digital or Visual Products , Audio Drama Production Podcast ..  , 2016
 
?
11

BitBox!:A case study interface for teaching real-time adapt..:

McAlpine, Kenneth B
McAlpine , K B 2016 , ' BitBox! A case study interface for teaching real-time adaptive music composition for video games ' , Journal of Music, Technology & Education , vol. 9 , no. 2 , pp. 191-208 . https://doi.org/10.1386/jmte.9.2.191_1.  , 2016
 
?
12

Chips with everything:coding as performance and the aesthet..:

McAlpine, Kenneth B
McAlpine , K B 2016 , ' Chips with everything : coding as performance and the aesthetics of constraint ' , Association of Art Historians 2016 Annual Conference and Bookfair , Edinburgh , United Kingdom , 7/04/16 - 9/04/16 ..  , 2016
 
?
13

Jazz and the art of anticipation:

McAlpine, Kenneth B
McAlpine , K B 2015 , ' Jazz and the art of anticipation ' , Computer Games Journal , vol. 4 , no. 3-4 , pp. 133–135 . https://doi.org/10.1007/s40869-015-0008-6.  , 2015
 
?
14

Musica ex machina:a history of video game music:

McAlpine, Kenneth B
McAlpine , K B 2015 , ' Musica ex machina : a history of video game music ' , In Cahoots Conference , Aberdeen , United Kingdom , 23/10/15 - 24/10/15 ..  , 2015
 
?
15

All aboard the impulse train:a retrospective analysis of th..:

McAlpine, Kenneth B
McAlpine , K B 2015 , ' All aboard the impulse train : a retrospective analysis of the two-channel title music routine in Manic Miner ' , Computer Games Journal , vol. 4 , no. 3-4 , pp. 155-168 . https://doi.org/10.1007/s40869-015-0012-x.  , 2015
 
1-15