Shin, Byeong-Seok
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3

Real-Time Point-Based Rendering Using Visibility Map:

SHIN, Byeong-Seok ; OH, Dong-Ryeol ; KANG, Daniel
http://journals.fcla.edu/ietisy-d/article/view/22880/22239.  , 2008
 
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4

A Half-Skewed Octree for Volume Ray Casting:

LIM, Sukhyun ; SHIN, Byeong-Seok
http://journals.fcla.edu/ietisy-d/article/view/22733/22092.  , 2007
 
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5

Efficient Space-Leaping Using Optimal Block Sets:

LIM, Sukhyun ; SHIN, Byeong-Seok
http://journals.fcla.edu/ietisy-d/article/view/22215/21574.  , 2005
 
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6

An Efficient Method for Dynamic Shadow Texture Generation:

OH, Kyoung-Su ; SHIN, Byeong-Seok
http://journals.fcla.edu/ietisy-d/article/view/21905/21264.  , 2005
 
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