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2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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Virtual Reality-Based Distraction on Pain and Performance d..:
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Persuasive Gaming in Context ,
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Designing for Persuasion through Embodied Experiences in Vi..:
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Persuasive Gaming in Context ,
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Designing for Persuasion through Embodied Experiences in Vi..:
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2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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Virtual Family Room: Bridging the Long Distance:
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The Oxford handbook of cyberpsychology / edited by Alison Attrill-Smith, Chris Fullwood, Melanie Keep, and Daria J. Kuss
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Video Games and Behavior Change:
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Handbook of Research on Technoself ,
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