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Proceedings of the 2019 2nd International Conference on Computers in Management and Business ,
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Developing a Dashboard for Monitoring Usability of Educatio..:
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Proceedings of the 7th International Conference on Software and Information Engineering ,
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Using Fuzzy Logic in QCA for the Selection of Relevant IS A..:
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Proceedings of the 2017 International Conference on Computer Science and Artificial Intelligence ,
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Understanding Subjective Aspects in the Use of Human Comput..:
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Perspectives and Trends in Education and Technology; Smart Innovation, Systems and Technologies ,
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Visual Metrics for Educational Videogames Linked to Sociall..:
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Communications in Computer and Information Science; Applied Technologies ,
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Metrics Design of Usability and Behavior Analysis of a Huma..:
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Systems and Information Sciences; Advances in Intelligent Systems and Computing ,
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LOLY 1.0: A Proposed Human-Robot-Game Platform Architecture..:
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Asia-Pacific World Congress on Computer Science and Engineering ,
9
Effectiveness of using Pluralist Methodology in Information..:
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Information and Communication Technologies; Communications in Computer and Information Science ,
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Feasibility of Using Serious MIDI-AM Videogames as Resource..:
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Information and Communication Technologies; Communications in Computer and Information Science ,
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Advanced Metrics to Evaluate Autistic Children's Attention ..:
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2022 International Conference on Electrical, Computer, Communications and Mechatronics Engineering (ICECCME) ,
12
Metrics for a Human-Robot-Game platform to evaluate attenti..:
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Information and Communication Technologies; Communications in Computer and Information Science ,
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Natural Language to Facilitate the Analysis of Statistical ..:
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Proceedings of the 7th International Conference on Information and Education Innovations ,
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