Argelaguet, Ferran
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1

To Stick or Not to Stick? Studying the Impact of Offset Rec..:

Mavromatis, Maé ; Hoyet, Ludovic ; Lécuyer, Anatole..
IEEE Transactions on Visualization and Computer Graphics.  30 (2024)  8 - p. 5493-5506 , 2024
 
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3

Revisiting Walking-in-Place by Introducing Step-Height Cont..:

Hirao, Yutaro ; Narumi, Takuji ; Argelaguet, Ferran.
IEEE Transactions on Visualization and Computer Graphics.  30 (2024)  7 - p. 3210-3223 , 2024
 
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4

Leveraging Tendon Vibration to Enhance Pseudo-Haptic Percep..:

Hirao, Yutaro ; Amemiya, Tomohiro ; Narumi, Takuji..
IEEE Transactions on Visualization and Computer Graphics.  30 (2024)  8 - p. 5861-5874 , 2024
 
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5

Beyond my Real Body: Characterization, Impacts, Application..:

Cheymol, Antonin ; Fribourg, Rebecca ; Lécuyer, Anatole..
IEEE Transactions on Visualization and Computer Graphics.  29 (2023)  11 - p. 4426-4437 , 2023
 
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6

Tangible Avatar : Enhancing Presence and Embodiment During ..:

, In: 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct),
 
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7

Cybersickness, Cognition, & Motor Skills: The Effects of Mu..:

Kourtesis, Panagiotis ; Amir, Rayaan ; Linnell, Josie..
IEEE Transactions on Visualization and Computer Graphics.  29 (2023)  5 - p. 2326-2336 , 2023
 
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9

MultiVibes: What if your VR Controller had 10 Times more Vi..:

, In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR),
 
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12

Persuasive Vibrations: Effects of Speech-Based Vibrations o..:

, In: 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR),
 
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