Barbara, Jonathan
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1

What Really Happened Here?: Dealing with Uncertainty in the..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Barbara, Jonathan ; Haahr, Mads - p. 129-136 , 2023
 
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2

IDNs in Education: Skills for Future Generations:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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4

An Ethics Framework for Interactive Digital Narrative Autho..:

, In: Human–Computer Interaction Series; The Authoring Problem,
 
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5

Identification and IDNs in the Metaverse: Who Would We Like..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Barbara, Jonathan ; Haahr, Mads - p. 601-615 , 2022
 
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7

A New Research Agenda: Writing for Virtual Reality Interact..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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8

The Sacra Infermeria—a focus group evaluation of an augment..:

Barbara, Jonathan ; Bellini, Mattia ; Koenitz, Hartmut...
New Review of Hypermedia and Multimedia.  28 (2022)  3-4 - p. 143-171 , 2022
 
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9

Who Am I that Acts? The Use of Voice in Virtual Reality Int..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Barbara, Jonathan ; Haahr, Mads - p. 3-12 , 2021
 
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10

Digitizing the Neolithic Hypogeum:

, In: Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection; Lecture Notes in Computer Science,
 
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11

Interactive Digital Narratives (IDN) as Representations of ..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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12

The Ethics of Virtual Reality Interactive Digital Narrative..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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13

Twine and DooM as Authoring Tools in Teaching IDN Design of..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Barbara, Jonathan - p. 120-124 , 2020
 
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14

Narrative Consistency across Replays of Pro-social Interact..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
Barbara, Jonathan - p. 154-159 , 2018
 
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15

Measuring User Experience in Multiplayer Board Games:

Barbara, Jonathan
Games and Culture.  12 (2015)  7-8 - p. 623-649 , 2015
 
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