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Springer Series in Design and Innovation; Advances in Design and Digital Communication IV ,
1
Anticipation as a Tool for Designing the Future:
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Springer Series in Design and Innovation; Perspectives on Design and Digital Communication IV ,
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Endogenous Asymmetry in Games: Expanding the Typology:
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Springer Series in Design and Innovation; Advances in Design and Digital Communication IV ,
4
Peer-Produced Archives, Peer-Designed Solutions:
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Springer Series in Design and Innovation; Advances in Design and Digital Communication III ,
5
The Role of Data Visualization in Science Communication: Pr..:
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Springer Series in Design and Innovation; Advances in Design and Digital Communication III ,
6
Asymmetric Gameplay: Types and Perspectives:
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Artificial Intelligence and the Arts; Computational Synthesis and Creative Systems ,
7
Breaking the Black Box: Procedural Reading, Creation of Mea..:
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Perspectives on Design II; Springer Series in Design and Innovation ,
8
Categorising the Sonic Experience in the Soundscapes of Vid..:
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Springer Series in Design and Innovation; Advances in Design, Music and Arts ,
9
Connection of Dynamic Temporal Continuities in Videogames:
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Springer Series in Design and Innovation; Advances in Design and Digital Communication ,
10
Asynchronous Interactions Between Players and Game World:
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Proceedings of the 9th International Conference on Digital and Interactive Arts ,
11
Breaking the Hedonistic Loop : Meaning before fun in vid..:
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Proceedings of the 9th International Conference on Digital and Interactive Arts ,
12
Explaining Machine Learning : Adding Interactivity to De..:
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Proceedings of the 19th Conference on Pattern Languages of Programs ,
13
Web design patterns for mobile devices:
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Proceedings of the 15th Conference on Pattern Languages of Programs ,
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