Chang, Hua-Cheng
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1

Development of virtual reality rehabilitation games for chi..:

Ou, Yang-Kun ; Wang, Yu-Lin ; Chang, Hua-Cheng...
Journal of Ambient Intelligence and Humanized Computing.  11 (2020)  11 - p. 5713-5720 , 2020
 
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Consumers' perception-oriented product form design using mu..:

Chen, Hung-Yuan ; Chang, Hua-Cheng
Artificial Intelligence for Engineering Design, Analysis and Manufacturing.  30 (2015)  1 - p. 64-77 , 2015
 
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A measurement scale for evaluating the attractiveness of a ..:

Chang, Hua-Cheng ; Lai, Hsin-Hsi ; Chang, Yu-Ming
International Journal of Industrial Ergonomics.  37 (2007)  1 - p. 21-30 , 2007
 
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Expression modes used by consumers in conveying desire for ..:

Chang, Hua-Cheng ; Lai, Hsin-Hsi ; Chang, Yu-Ming
International Journal of Industrial Ergonomics.  36 (2006)  1 - p. 3-10 , 2006
 
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A robust design approach for enhancing the feeling quality ..:

Lai, Hsin-Hsi ; Chang, Yu-Ming ; Chang, Hua-Cheng
International Journal of Industrial Ergonomics.  35 (2005)  5 - p. 445-460 , 2005
 
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13

Efficient Deep Models for Real-Time 4K Image Super-Resoluti..:

, In: 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW),
Conde, Marcos V. ; Zamfir, Eduard ; Timofte, Radu... - p. 1495-1521 , 2023
 
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15

NTIRE 2023 Challenge on 360° Omnidirectional Image and Vide..:

, In: 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW),
Cao, Mingdeng ; Mou, Chong ; Yu, Fanghua... - p. 1731-1745 , 2023
 
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