Cloude, Elizabeth B.
29  results:
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1

Procrastination vs. Active Delay: How Students Prepare to C..:

, In: Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1,
 
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2

Comparison of Three Programming Error Measures for Explaini..:

, In: Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 1,
 
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3

Exploring Confusion and Frustration as Non-linear Dynamical..:

, In: Proceedings of the 14th Learning Analytics and Knowledge Conference,
 
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4

Novice programmers inaccurately monitor the quality of thei..:

, In: Proceedings of the 14th Learning Analytics and Knowledge Conference,
 
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5

Online help-seeking occurring in multiple computer-mediated..:

, In: LAK23: 13th International Learning Analytics and Knowledge Conference,
 
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6

Using Learning Analytics to Measure Motivational and Affect..:

, In: Social and Emotional Learning and Complex Skills Assessment; Advances in Analytics for Learning and Teaching,
 
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8

Analyzing Information-Gathering Behavioral Sequences During..:

, In: Learning and Collaboration Technologies. Designing the Learner and Teacher Experience; Lecture Notes in Computer Science,
 
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10

Affective Dynamics and Cognition During Game-Based Learning:

Cloude, Elizabeth B. ; Dever, Daryn A. ; Hahs-Vaughn, Debbie L....
IEEE Transactions on Affective Computing.  13 (2022)  4 - p. 1705-1717 , 2022
 
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11

Revealing Data Feature Differences Between System- and Lear..:

, In: Adaptive Instructional Systems. Design and Evaluation; Lecture Notes in Computer Science,
Wiedbusch, Megan ; Dever, Daryn ; Wortha, Franz.. - p. 481-495 , 2021
 
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12

Designing Intelligent Systems to Support Medical Diagnostic..:

, In: Lecture Notes in Computer Science; Artificial Intelligence in Education,
 
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13

Examining Learners' Reflections over Time During Game-Based..:

, In: Lecture Notes in Computer Science; Artificial Intelligence in Education,
 
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