Cortés Orduña, Marta
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1

Making The Future School: An Analysis of Teens' Collaborati..:

Hartikainen, Heidi ; Ventä-Olkkonen, Leena ; Cortés Orduña, Marta...
Proceedings of the ACM on Human-Computer Interaction.  8 (2024)  CSCW1 - p. 1-37 , 2024
 
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3

Make4Change: Empowering Unemployed Youth through Digital Fa..:

, In: FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education,
 
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4

STEAM in Oulu: Scaffolding the development of a Community o..:

Milara, Iván Sánchez ; Pitkänen, Kati ; Laru, Jari...
International Journal of Child-Computer Interaction.  26 (2020)  - p. 100197 , 2020
 
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5

GenZ white paper: strengthening human competences in the em..:

Haddington, Pentti ; Hirvonen, Noora ; Hosio, Simo...
https://ids-pub.bsz-bw.de/frontdoor/index/index/docId/11035.  , 2022
 
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10

Immersive Behavioral Therapy for Phobia Treatment in Indivi..:

, In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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11

Subjective Evaluation of Visual Quality and Simulator Sickn..:

Gutierrez, Jesus ; Perez, Pablo ; Orduna, Marta...
IEEE Transactions on Multimedia.  24 (2022)  - p. 3087-3100 , 2022
 
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14

Subjective evaluation of visual quality and simulator sickn..:

Gutierrez, Jesus ; Perez, Pablo ; Orduna, Marta...
IEEE transactions on multimedia, 1520-9210, 2022, 24, s. 3087-3100.  , 2022
 
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15

Subjective evaluation of visual quality and simulator sickn..:

Gutiérrez, Jesús ; Pérez, Pablo ; Orduna, Marta...
IEEE transactions on multimedia -- http://uri.gbv.de/document/gvk:ppn:324958668 -- 1520-9210 -- 2033070-4 -- http://www.bibliothek.uni-regensburg.de/ezeit/?2033070.  , 2021
 
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