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Gaming, Simulation and Innovations: Challenges and Opportunities; Lecture Notes in Computer Science ,
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Pleasures in Games: Conceptual Analysis of Fun and Its Cons..:
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Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play ,
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Characterising Gameplay Experience in Abstract Board Games:
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Smart Innovation, Systems and Technologies; Research into Design for a Connected World ,
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