Eisert, P.
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2

A SMARTPHONE-BASED 3D PIPELINE FOR THE CREATIVE INDUSTRY– T..:

Nocerino, E. ; Lago, F. ; Morabito, D....
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences.  XLII-2/W3 (2017)  - p. 535-541 , 2017
 
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A framework for realistic 3D tele-immersion:

, In: Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications,
Fechteler, P. ; Hilsmann, A. ; Eisert, P.... - p. 1-8 , 2013
 
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Pose Space Image Based Rendering:

Hilsmann, A. ; Fechteler, P. ; Eisert, P.
Computer Graphics Forum.  32 (2013)  2pt3 - p. 265-274 , 2013
 
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Platform for Distributed 3D Gaming:

Jurgelionis, A. ; Fechteler, P. ; Eisert, P....
International Journal of Computer Games Technology.  2009 (2009)  1 - p. , 2009
 
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Results of benchmark calculations based on OLHF-1 test:

Nicolas, L. ; Durin, M. ; Koundy, V....
Nuclear Engineering and Design.  223 (2003)  3 - p. 263-277 , 2003
 
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Analyzing facial expressions for virtual conferencing:

Eisert, P. ; Girod, B.
IEEE Computer Graphics and Applications.  18 (1998)  5 - p. 70-78 , 1998
 
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9

A SMARTPHONE-BASED 3D PIPELINE FOR THE CREATIVE INDUSTRY – ..:

Nocerino, E ; Lago, F ; Morabito, D...
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences -- http://www.isprs.org/publications/archives.aspx -- 2194-9034.  , 2017
 
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10

Advancements and Challenges towards a Collaborative Framewo..:

Mauro, D.A ; O'Connor, N.E ; Monaghan, D...
https://repository.uel.ac.uk/download/2a9bed276adb28bb7b5bf93b4508fd9ce10e1919a24838cb0008d78db4f70cb6/1167798/hot3d.pdf.  , 2013
 
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11

Blending real with virtual in 3DLife:

Apostolakis, Konstantinos ; Alexiadis, D.S ; Daras, Petros...
http://doras.dcu.ie/19589/1/2013_-_blending.pdf.  , 2013
 
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12

A Framework for Realistic 3D Tele-Immersion:

Fechteler, P ; Hilsmann, A ; Eisert, P...
https://repository.uel.ac.uk/download/f591e077e2f903804947e324d48f21403fddf6ff62712373c9d4b80d3d146803/2344564/mirage2013-reverie.pdf.  , 2013
 
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14

Accelerated video streaming for gaming architecture:

Laikari, Arto ; Fechteler, P ; Prestele, B..
Laikari , A , Fechteler , P , Prestele , B , Eisert , P & Laulajainen , J-P 2010 , Accelerated video streaming for gaming architecture . in 2010 3DTV-Conference : The True Vision - Capture, Transmission and Display of 3D Video. Tampere, Finland, 7-9 June 2010 . IEEE Institute of Electrical and Electronic Engineers , Piscataway, NJ, USA , 3DTV Conference , vol. 2010 . https://doi.org/10.1109/3DTV.2010.5506407.  , 2010
 
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A SMARTPHONE-BASED 3D PIPELINE FOR THE CREATIVE INDUSTRY – ..:

E. Nocerino ; F. Lago ; D. Morabito...
http://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLII-2-W3/535/2017/isprs-archives-XLII-2-W3-535-2017.pdf.  , 2017
 
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