Engels, Gregor
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2

Gamification- and Virtual Reality-Based Learning Environmen..:

, In: 2024 IEEE Global Engineering Education Conference (EDUCON),
 
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3

Strukturierte Entwicklung von Softwareanwendungen mit Low-C..:

, In: Intelligente Technische Systeme – Lösungen aus dem Spitzencluster it's OWL; Prozesse in Industriebetrieben mittels Low-Code-Software digitalisieren,
 
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Towards a Research Agenda for Understanding and Managing Un..:

Weyns, Danny ; Calinescu, Radu ; Mirandola, Raffaela...
ACM SIGSOFT Software Engineering Notes.  48 (2023)  4 - p. 20-36 , 2023
 
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6

Supporting Construction and Architectural Visualization Thr..:

, In: Human-Computer Interaction – INTERACT 2023; Lecture Notes in Computer Science,
 
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Virtual Reality Collaboration Platform for Agile Software D..:

, In: Product-Focused Software Process Improvement; Lecture Notes in Computer Science,
 
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13

Decision Support Ecosystems: Definition and Platform Archit..:

, In: Decision Support Systems XII: Decision Support Addressing Modern Industry, Business, and Societal Needs; Lecture Notes in Business Information Processing,
 
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14

Anti-pattern Detection in Process-Driven Decision Support S..:

, In: Lecture Notes in Business Information Processing; Software Business,
Kirchhoff, Jonas ; Engels, Gregor - p. 227-243 , 2022
 
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Methoden zum Design digitaler Plattformen, Geschäftsmodelle..:

Robra-Bissantz, Susanne ; Lattemann, Christoph ; Laue, Ralf...
HMD Praxis der Wirtschaftsinformatik.  59 (2022)  5 - p. 1227-1257 , 2022
 
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