Esteves, Augusto
823  results:
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1

Hand Me This: Exploring the Effects of Gaze-driven Animatio..:

, In: Proceedings of the 2024 Symposium on Eye Tracking Research and Applications,
Mokhtar, Noha ; Esteves, Augusto - p. 1-7 , 2024
 
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2

Between Wearable and Spatial Computing: Exploring Four Inte..:

, In: Proceedings of the 2024 Symposium on Eye Tracking Research and Applications,
Estalagem, Nuno ; Esteves, Augusto - p. 1-7 , 2024
 
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4

A First Exploration on the Use of Head-Mounted Augmented Re..:

Gomes, Carlos ; Guedes, Tiago ; Esteves, Augusto
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  MHCI - p. 1-11 , 2023
 
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5

The design of Tecnico GO!: catering for students' well-bein..:

Nisi, Valentina ; Prandi, Catia ; Ma, Shuhao...
Multimedia Tools and Applications.  82 (2023)  29 - p. 46129-46151 , 2023
 
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7

Exploring crowdsourced self-care techniques: A study on Par..:

Kuosmanen, Elina ; Huusko, Eetu ; van Berkel, Niels...
International Journal of Human-Computer Studies.  177 (2023)  - p. 103062 , 2023
 
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8

Comparing Dwell time, Pursuits and Gaze Gestures for Gaze I..:

, In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems,
 
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10

Catering for Students' Well-being during COVID-19 Social Di..:

, In: Proceedings of the 2022 ACM Conference on Information Technology for Social Good,
Ma, Shuhao ; Ferreira, Marta ; Nicolau, Hugo... - p. 146-153 , 2022
 
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11

Empathic AuRea: Exploring the Effects of an Augmented Reali..:

, In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR),
 
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12

Immersive Speculative Enactments: Bringing Future Scenarios..:

, In: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems,
 
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13

Look & Turn: One-handed and Expressive Menu Interaction by ..:

, In: 2022 Symposium on Eye Tracking Research and Applications,
 
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14

Crowdsensing-Enabled Service Design for Floating Students D..:

, In: [ ] With Design: Reinventing Design Modes,
Ma, Shuhao ; Nisi, Valentina ; Esteves, Augusto... - p. 943-959 , 2022
 
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15

Blending Spaces: Cross-Reality Interaction Techniques for O..:

, In: 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR),
 
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