Farreras Esclusa, Montserrat
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1

Aprenentatge basat en el joc: recordant que aprendre és div..:

Farreras Esclusa, Montserrat
EPSEVG. Cicles de conferències EPSEVG: Tertúlies Científico-Tècniques.  , 2023
 
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2

Game-based Learning in Computer Engineering: A Workshop:

Farreras Esclusa, Montserrat ; Armengol Cebrian, Jesús ; Bofill, Pau.
Farreras, M. [et al.]. Game-based Learning in Computer Engineering: A Workshop. A: Annual Conference of The European Society for Engineering Education. "SEFI 2022: 50th Annual Conference of The European Society for Engineering Education: 19-22 September, Barcelona, Spain. Towards a new future in engineering education, new scenarios that European alliances of tech universities open up". European Society for Engineering Education (SEFI), 2022, p. 2273-2275. ISBN 978-84-123222-6-2..  , 2022
 
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3

An Escape Room For Learning Computer Programming:

Bofill, Pau ; Farreras Esclusa, Montserrat ; Armengol Cebrian, Jesús
Bofill, P.; Farreras, M.; Armengol, J. An Escape Room For Learning Computer Programming. A: International Conference on Active Learning in Engineering Education. "International Symposium on Project Approaches in Engineering Education Volume 12 (2022): proceedings of the PAEE/ALE'2022, International Conference on Active Learning in Engineering Education 14th International Symposium on Project Approaches in Engineering Education (PAEE) 19th Active Learning in Engineering Education Workshop (ALE) Alicante-Spain, 06-08 July 2022". Minho: Universidade do Minho, 2022, p. 119-125. ISBN 2183-1378..  , 2022
 
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4

An escape room for an alternative evaluation system:

Farreras Esclusa, Montserrat ; Bofill, Pau ; Armengol Cebrian, Jesús.
Farreras, M. [et al.]. An escape room for an alternative evaluation system. A: International Conference on Active Learning in Engineering Education. "International Symposium on Project Approaches in Engineering Education Volume 12 (2022): proceedings of the PAEE/ALE'2022, International Conference on Active Learning in Engineering Education 14th International Symposium on Project Approaches in Engineering Education (PAEE) 19th Active Learning in Engineering Education Workshop (ALE) Alicante-Spain, 06-08 July 2022". Minho: Universidade do Minho, 2022, p. 126-133. ISBN 2183-1378. DOI 10.5281/zenodo.7057733..  , 2022
 
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5

Game-based learning in computer engineering: a workshop:

Farreras Esclusa, Montserrat ; Armengol Cebrian, Jesús ; Bofill Soliguer, Pablo.
Farreras Esclusa, M. [et al.]. Game-based learning in computer engineering: a workshop. A: SEFI 50th Annual conference of The European Society for Engineering Education. "Towards a new future in engineering education, new scenarios that european alliances of tech universities open up". Barcelona: Universitat Politècnica de Catalunya, 2022, p. 2273-2275..  , 2022
 
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Game-based Learning vs Gamification: A Hands-On:

Farreras Esclusa, Montserrat ; Armengol Cebrian, Jesús ; Bofill, Pau.
https://www.huro.ua.es/images/PAEEALE2022/PAEE_ALE_2022_PROCEEDINGS.pdf.  , 2022
 
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9

Using shared-data localization to reduce the cost of inspec..:

Alvanos, Michail ; Tiotto, Ettore ; Amaral, José Nelson..
http://www.sciencedirect.com/science/article/pii/S0167819116300096.  , 2016
 
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10

Using shared-data localization to reduce the cost of inspec..:

Alvanos, Michail ; Tiotto, Ettore ; Amaral, José Nelson..
http://www.sciencedirect.com/science/article/pii/S0167819116300096.  , 2016
 
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13

Reducing compiler-inserted instrumentation in unified-paral..:

Alvanos, Michail ; Amaral, José Nelson ; Tiotto, Ettore..
Alvanos, M. [et al.]. Reducing compiler-inserted instrumentation in unified-parallel-C code generation. A: International Symposium on Computer Architecture and High Performance Computing. "IEEE 26th International Symposium on Computer Architecture and High Performance Computing: 22–24 October 2014: Paris, France: proceedings". París: Institute of Electrical and Electronics Engineers (IEEE), 2014, p. 270-277..  , 2014
 
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