Fernandez Galeote, Daniel
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1

Seeding a Repository of Methods-To-Be for Nature-Entangled ..:

, In: Proceedings of the 2024 ACM Designing Interactive Systems Conference,
 
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3

Virtual and Augmented Reality for Environmental Sustainabil..:

, In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems,
 
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5

From Traditional to Game-Based Learning of Climate Change: ..:

Fernández Galeote, Daniel ; Legaki, Nikoletta-Zampeta ; Hamari, Juho
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CHI PLAY - p. 503-525 , 2023
 
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8

Climate Connected: An Immersive VR and PC Game for Climate ..:

, In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play,
 
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9

How Location-Based Games Incentivize Moving About: A Study ..:

Laato, Samuli ; Fernández Galeote, Daniel ; Altarriba Bertran, Ferran..
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CHI PLAY - p. 642-664 , 2023
 
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10

Forests in Digital Games - An Ecocritical Framework:

, In: Proceedings of the 17th International Conference on the Foundations of Digital Games,
 
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11

Eco-Joy: Imagining Sustainable and Joyful Food Eco-label Fu..:

, In: Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference,
 
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12

The Good, the Bad, and the Divergent in Game-based Learning..:

, In: Proceedings of the 25th International Academic Mindtrek Conference,
 
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13

Avatar Identities and Climate Change Action in Video Games:..:

, In: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems,
 
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14

Balancing the Augmented Experience: Design Tensions in the ..:

, In: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems,
 
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15

Understanding the Game-based Learning Experience: A Framewo..:

, In: Proceedings of the 17th International Conference on the Foundations of Digital Games,
 
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