Franco, Mar Gonzalez
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4

Haptic PIVOT : On-Demand Handhelds in VR:

, In: Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology,
Kovacs, Robert ; Ofek, Eyal ; Gonzalez Franco, Mar... - p. 1046-1059 , 2020
 
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Mise-Unseen : Using Eye Tracking to Hide Virtual Reality..:

, In: Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology,
 
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Accessible by Design: An Opportunity for Virtual Reality:

, In: 2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct),
 
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Ecological Validity and the Evaluation of Avatar Facial Ani..:

, In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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Virtual Games, Real Interactions: A Look at Cross-reality A..:

, In: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems,
 
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10

Design Principles and Challenges for Gaze + Pinch Interacti..:

Pfeuffer, Ken ; Gellersen, Hans ; Gonzalez-Franco, Mar
IEEE Computer Graphics and Applications.  44 (2024)  3 - p. 74-81 , 2024
 
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11

XDTK: A Cross-Device Toolkit for Input & Interaction in XR:

, In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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Intent-driven input device arbitration for XR:

, In: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems,
 
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14

WindowMirror: An Opensource Toolkit to Bring Interactive Mu..:

, In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
Bovo, Riccardo ; Gonzalez, Eric J. ; Cheng, Li-Te. - p. 436-438 , 2024
 
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XR and AI: AI-Enabled Virtual, Augmented, and Mixed Reality:

, In: Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology,
 
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