Fullerton, Tracy
86  results:
Search for persons X
?
1

Transforming Walden: From Literature to Game; Indie to Art;..:

, In: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play,
Fullerton, Tracy - p. 1 ff. , 2022
 
?
2

Mindful Gaming: User Experiences with Headspace and Walden,..:

, In: HCI in Games: Serious and Immersive Games; Lecture Notes in Computer Science,
 
?
3

A Year at Play in the Woods of Walden Pond:

Fullerton, Tracy
Art Journal.  79 (2020)  2 - p. 95-104 , 2020
 
?
4

40. Walden, a game: Reflection:

, In: How to Play Video Games,
Fullerton, Tracy - p. 333-340 , 2020
 
?
5

Game design workshop 

a playcentric approach to creating innovative games 
Fullerton, Tracy ; Zimmerman, Eric - 3rd edition . , [2014]
Copies:  Zentrale:E02 a inf 872 spi/880(3)
 
?
7

Session details: Kinesthetic movement in games I:

, In: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games,
 
?
9

Designing history : the path to participation nation:

, In: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games,
 
?
10

Session details: Game mechanics and design principles:

, In: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games,
 
?
 
?
12

THAT'S ENTERTAINMENTPlaycentric design:

Fullerton, Tracy
Interactions.  15 (2008)  2 - p. 42-45 , 2008
 
?
13

Working As a Game Designer:

, In: Game Design Workshop,
 
?
14

The Structure of Games:

, In: Game Design Workshop,
Fullerton, Tracy ; Swain, Christopher - p. 26-48 , 2008
 
?
15

Stages of Development:

, In: Game Design Workshop,
Fullerton, Tracy ; Swain, Christopher - p. 375-393 , 2008
 
1-15
Related subjects