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Challenges of the Technological Mind; New Directions in Philosophy and Cognitive Science ,
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The Digital Playful River, a River Out of Eden: How the Int..:
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Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning; Advances in Game-Based Learning ,
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Interactive Multimedia Experiences in Higher Education: Gam..:
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2021 IEEE Conference on Games (CoG) ,
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Never Imagined I Would Work In The Digital Game Industry:
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Advances in Multimedia and Interactive Technologies; Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality ,
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Transmedia Experiences That Blur the Boundaries Between the..:
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Proceedings of the 2nd ACM international workshop on Story representation, mechanism and context ,
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