Hanninen, Liisa Irene
128  results:
Search for persons X
?
 
?
5

Testing the effects of digital gamified creativity training:

Hänninen, Liisa Irene ; Byrge, Christian ; Gómez, Patricia Núñez...
Hänninen , L I , Byrge , C , Gómez , P N , Tang , C , Brøndum , K , DIngli , S & Xerxen , S P 2020 , ' Testing the effects of digital gamified creativity training ' , Journal of Creativity and Business Innovation , vol. 6 , pp. 5-17 ..  , 2020
 
?
6

Online Gamified Training for Business Innovation:Examining ..:

Kristiansen, Kristian Brøndum ; Hänninen, Liisa Irene ; Gómez, Patricia Núñez...
Kristiansen , K B , Hänninen , L I , Gómez , P N , Byrge , C , Tang , C , Dingli , S & Xerxen , S P 2019 , ' Online Gamified Training for Business Innovation : Examining an Embodied Gamified E-learning Module on Creativity ' , Journal of Creativity and Business Innovation , vol. 5 , pp. 62-75 ..  , 2019
 
?
8

Learning Perspectives on Digital Embodied Creativity Traini..:

DIngli, Sandra ; Xerxen, Shirley Pulis ; Byrge, Christian...
DIngli , S , Xerxen , S P , Byrge , C , Kristiansen , K B , Gómez , P N , Hänninen , L I & Tang , C 2018 , ' Learning Perspectives on Digital Embodied Creativity Training ' , Journal of Creativity and Business Innovation , vol. 4 ..  , 2018
 
?
9

Academy for Creativity - A Digital E-learning Module for Cr..:

Byrge, Christian ; Nielsen, Christian ; Kristiansen, Kristian Brøndum...
Byrge , C , Nielsen , C , Kristiansen , K B , Tang , C , DIngli , S , Gómez , P N , Hänninen , L I , Xerxen , S P & Guzik , E 2017 , Academy for Creativity - A Digital E-learning Module for Creativity in Higher Education . Aalborg University ..  , 2017
 
?
15

Bibliographical resources for international studies in poli..:

Hánninen, Liisa Irene
https://revistas.ucm.es/index.php/DCIN/article/view/40455/38805.  , 2012
 
1-15