Hlavacs, Helmut
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1

Hands Up! Towards Machine Learning Based Virtual Reality Ar..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
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2

Shaping AI Behavior: A Q-Learning Driven Approach to Automa..:

, In: 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR),
Dworzanski, Ralph ; Hlavacs, Helmut - p. 241-245 , 2024
 
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3

A Game Editor Interface for VR:

, In: 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR),
Pezzei, Lukas ; Hlavacs, Helmut - p. 320-324 , 2024
 
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5

Design and Evaluation of a Serious Game for Young Haemato-O..:

, In: Serious Games; Lecture Notes in Computer Science,
 
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7

Comparing Hedonic Consumption Experiences Between MOBA Game..:

, In: Lecture Notes in Computer Science; HCI in Games,
 
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10

Comparing Traditional Rendering Techniques to Deep Learning..:

, In: Advances in Computer Graphics; Lecture Notes in Computer Science,
Suta, Anton ; Hlavacs, Helmut - p. 199-210 , 2022
 
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12

Game Design for Covertly Combating Covid-19 Vaccination Hes..:

, In: Serious Games; Lecture Notes in Computer Science,
 
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13

Deep Learning Based Video Compression:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Intelligent Technologies for Interactive Entertainment,
Ji, Kang Da ; Hlavacs, Helmut - p. 127-141 , 2022
 
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