Hsiao, Chun-Hua
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2

Factors influencing university teachers' use of a mobile te..:

Tang, Kai-Yu ; Hsiao, Chun-Hua ; Tu, Yun-Fang..
Educational Technology Research and Development.  69 (2021)  5 - p. 2705-2728 , 2021
 
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3

Who captures whom – Pokémon or tourists? A perspective of t..:

Hsiao, Chun-Hua ; Tang, Kai-Yu
International Journal of Information Management.  61 (2021)  - p. 102312 , 2021
 
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Game-Based Research in Education : A Key-Route Main Path..:

, In: Proceedings of the 2018 The 3rd International Conference on Information and Education Innovations,
Tang, Kai-Yu ; Hsiao, Chun-Hua - p. 6-9 , 2018
 
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9

On the post-acceptance of mobile movie-themed games:

Hsiao, Chun-Hua ; Tang, Kai-Yu
Electronic Commerce Research and Applications.  18 (2016)  - p. 48-57 , 2016
 
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10

The effects of post-adoption beliefs on the expectation–con..:

Hsiao, Chun-Hua
Total Quality Management & Business Excellence.  29 (2016)  7-8 - p. 866-880 , 2016
 
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14

Examining a Model of Mobile Healthcare Technology Acceptanc..:

Hsiao, Chun-Hua ; Tang, Kai-Yu
Journal of Global Information Technology Management.  18 (2015)  4 - p. 292-311 , 2015
 
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