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Advances in Visual Computing; Lecture Notes in Computer Science ,
6
Walking in a Crowd Full of Virtual Characters: Effects of V..:
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Human-Computer Interaction – INTERACT 2019; Lecture Notes in Computer Science ,
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Exploring the Application of Social Robots in Understanding..:
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Proceedings of the 17th ACM Conference on Interaction Design and Children ,
8
Eliciting social biases in children using tangible games:
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Lecture Notes in Networks and Systems; Good Practices and New Perspectives in Information Systems and Technologies ,
12