Joslin, Chris
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1

Improving Accessibility of Elevation Control in an Immersiv..:

, In: 2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR),
 
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2

Editorial issue 32.3:

Lee, Won Sook ; Joslin, Chris ; Thalmann, Daniel..
Computer Animation and Virtual Worlds.  32 (2021)  3-4 - p. , 2021
 
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5

Procedural Sound Generation for Soft Bodies in Video Games:

, In: Proceedings of the 12th ACM SIGGRAPH Conference on Motion, Interaction and Games,
Su, Feng ; Joslin, Chris - p. 1-12 , 2019
 
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6

Toward Generating Realistic Sounds for Soft Bodies : A R..:

, In: Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound,
Su, Feng ; Joslin, Chris - p. 199-206 , 2019
 
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7

Reliable 3D video streaming considering region of interest:

Rahimi, Ehsan ; Joslin, Chris
EURASIP Journal on Image and Video Processing.  2018 (2018)  1 - p. , 2018
 
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8

Procedurally-Generated Audio for Soft-Body Animations:

, In: Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion,
Su, Feng ; Joslin, Chris - p. 1-8 , 2018
 
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10

PASCAL: physics augmented space canvases for animating loco..:

Fei, Guangzheng ; Lee, Won-Sook ; Xin, Zijun..
Computer Animation and Virtual Worlds.  21 (2010)  2 - p. 81-89 , 2010
 
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11

Physically-based dynamic cell representation with consisten..:

, In: Proceedings of the 2008 C3S2E conference,
Cai, Ding ; Lee, Won-Sook ; Joslin, Chris - p. 125-128 , 2008
 
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12

3D animation creation using space canvases for free-hand dr..:

, In: Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry,
 
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15

Significant facet retrieval for real-time 3D sound renderin..:

, In: Proceedings of the ACM symposium on Virtual reality software and technology,
 
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