Karavidas, Lampros
21  results:
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2

Work in Progress: STAYinBowling, Sensor Based Training for ..:

, In: Smart Mobile Communication & Artificial Intelligence; Lecture Notes in Networks and Systems,
 
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3

Design Process and Initial Development of a Serious Game fo..:

, In: Smart Mobile Communication & Artificial Intelligence; Lecture Notes in Networks and Systems,
 
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4

Designing and Developing a Serious Game for Inclusion in Sp..:

, In: Smart Mobile Communication & Artificial Intelligence; Lecture Notes in Networks and Systems,
 
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5

Choosing the Dimension of a Serious Game: The HALT Case Stu..:

, In: 2024 IEEE Global Engineering Education Conference (EDUCON),
 
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6

The Case of ePhos Project:

, In: 2024 IEEE Global Engineering Education Conference (EDUCON),
 
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7

SUGAPAS Observatory – A Gamified Way to Get and Present Hea..:

, In: Open Science in Engineering; Lecture Notes in Networks and Systems,
 
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8

Enhancing skills in bachelor classes by gamifying learning ..:

, In: 2023 IEEE Global Engineering Education Conference (EDUCON),
 
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9

Acceptance of Blockchain in Education:

, In: Open Science in Engineering; Lecture Notes in Networks and Systems,
 
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10

Improvement and Evaluation of Serious Game "Friend Me":

, In: Lecture Notes in Networks and Systems; Learning in the Age of Digital and Green Transition,
 
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11

Dynamic Serious Game for Developing Programming Skills:

, In: New Realities, Mobile Systems and Applications; Lecture Notes in Networks and Systems,
 
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13

SkyWords: A Serious Game Τo Enhance Typing and Spelling Ski..:

, In: New Realities, Mobile Systems and Applications; Lecture Notes in Networks and Systems,
 
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14

Evaluating a Serious Game for Halting Harassment and Abuse ..:

, In: New Realities, Mobile Systems and Applications; Lecture Notes in Networks and Systems,
 
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15

Evaluating a Serious Game to Promote Healthy Lifestyle in Y..:

, In: New Realities, Mobile Systems and Applications; Lecture Notes in Networks and Systems,
 
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