Kosek, Maggie
21  results:
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1

Compressed Animated Light Fields with Real-Time View-Depend..:

Koniaris, Charalampos ; Kosek, Maggie ; Sinclair, David.
IEEE Transactions on Visualization and Computer Graphics.  25 (2019)  4 - p. 1666-1680 , 2019
 
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GPU-accelerated depth codec for real-time, high-quality lig..:

Koniaris, Babis ; Kosek, Maggie ; Sinclair, David.
Proceedings of the ACM on Computer Graphics and Interactive Techniques.  1 (2018)  1 - p. 1-15 , 2018
 
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4

GPU-accelerated depth codec for real-time, high-quality lig..:

Koniaris, Babis ; Kosek, Maggie ; Sinclair, David.
Proceedings of the ACM on Computer Graphics and Interactive Techniques.  1 (2018)  1 - p. 1-15 , 2018
 
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6

Real-time Rendering with Compressed Animated Light Fields:

, In: Proceedings of the 43rd Graphics Interface Conference,
 
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Props Alive: A Framework for Augmented Reality Stop Motion ..:

, In: 2017 IEEE 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS),
 
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10

The limits of pretending:

Turner, Phil ; Hetherington, Richard ; Turner, Susan.
Digital Creativity.  26 (2015)  3-4 - p. 304-317 , 2015
 
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15

IRIDiuM: immersive rendered interactive deep media:

Koniaris, Babis ; Israr, Ali ; Mitchell, Kenny...
http://researchrepository.napier.ac.uk/Output/951461.  , 2016
 
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