Kriglstein, Simone
137  results:
Search for persons X
?
2

Play and Viz: Using Entertainment Games for Exploring Data ..:

, In: Proceedings of the 19th International Conference on the Foundations of Digital Games,
 
?
3

CoLEBricks: Co-Designing Virtual Reality Scenarios with Gen..:

, In: Proceedings of the 2024 International Conference on Advanced Visual Interfaces,
 
?
4

Between Two Worlds: Analysing the Effects of Immersive and ..:

, In: Proceedings of the 2024 ACM Designing Interactive Systems Conference,
 
?
7

Bibliographie:

, In: »Virtual Skills Lab« - Transdisziplinäres Forschen zur Vermittlung sozialer Kompetenzen im digitalen Wandel; Digitale Gesellschaft,
 
?
8

From Bin to Playin': Give Vintage Objects a New Purpose as ..:

, In: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems,
 
?
9

Predictability and Comprehensibility in Post-Hoc XAI Method..:

, In: Lecture Notes in Networks and Systems; Intelligent Computing,
 
?
10

Construct and Play: Engaging Students with Visualizations t..:

, In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play,
 
?
11

Initial Developments of Teamwork and Mental Health Focused ..:

, In: Communications in Computer and Information Science; Computer-Human Interaction Research and Applications,
 
?
12

Frontmatter:

, In: »Virtual Skills Lab« - Transdisziplinäres Forschen zur Vermittlung sozialer Kompetenzen im digitalen Wandel; Digitale Gesellschaft,
 
?
13

Inhalt:

, In: »Virtual Skills Lab« - Transdisziplinäres Forschen zur Vermittlung sozialer Kompetenzen im digitalen Wandel; Digitale Gesellschaft,
 
?
14

Lessons Learned from Designing and Implementing Interaction..:

, In: Human-Computer Interaction – INTERACT 2023; Lecture Notes in Computer Science,
 
?
15

Making A Real Connection: Pro-Social Collaborative Play in ..:

, In: Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia,
 
1-15