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Lukka, Lauri
25
results:
Search for persons
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Online (25)
Mediatypes
Articles (Online) (8)
OpenAccess-fulltext (17)
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1
Measuring digital intervention user experience with a novel..:
Lukka, Lauri
;
Karhulahti, Veli-Matti
;
Bergman, Vilma-Reetta
.
Internet Interventions. 35 (2024) - p. 100706 , 2024
Link:
https://doi.org/10.1016/..
?
2
Factors Affecting Digital Tool Use in Client Interaction Ac..:
Lukka, Lauri
;
Karhulahti, Veli-Matti
;
Palva, J Matias
JMIR Human Factors. 10 (2023) - p. e44681 , 2023
Link:
https://doi.org/10.2196/..
?
3
Why do adults seek treatment for gaming (disorder)? A quali..:
Karhulahti, Veli-Matti
;
Behm, Sanni
;
Lukka, Lauri
Humanities and Social Sciences Communications. 10 (2023) 1 - p. , 2023
Link:
https://doi.org/10.1057/..
?
4
The Development of Game-Based Digital Mental Health Interve..:
Lukka, Lauri
;
Palva, J Matias
JMIR Serious Games. 11 (2023) - p. e42173 , 2023
Link:
https://doi.org/10.2196/..
?
5
The qualities of patients interested in using a game-based ..:
Lukka, Lauri
;
Salonen, Antti
;
Vesterinen, Maria
...
BMC Digital Health. 1 (2023) 1 - p. , 2023
Link:
https://doi.org/10.1186/..
?
6
Measuring digital intervention user experience with a novel..:
Lukka, Lauri
;
Karhulahti, Veli-Matti
;
Bergman, Vilma-Reetta
.
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC10808917/. , 2024
Link:
http://www.ncbi.nlm.nih...
?
7
Measuring digital intervention user experience with a novel..:
Lukka, Lauri
;
Karhulahti, Veli-Matti
;
Bergman, Vilma-Reetta
.
Internet Interventions. , 2024
Link:
http://urn.fi/URN:NBN:fi..
?
8
The qualities of patients interested in using a game-based ..:
Lukka, Lauri
;
Salonen, Antti
;
Vesterinen, Maria
...
BMC Digital Health. , 2023
Link:
http://urn.fi/URN:NBN:fi..
?
9
Factors Affecting Digital Tool Use in Client Interaction Ac..:
Lukka, Lauri
;
Karhulahti, Veli Matti
;
Palva, J. Matias
JMIR Human Factors. , 2023
Link:
https://aaltodoc.aalto.f..
?
10
Why do adults seek treatment for gaming (disorder)? : A qua..:
Karhulahti, Veli-Matti
;
Behm, Sanni
;
Lukka, Lauri
Humanities and Social Sciences Communications. , 2023
Link:
http://urn.fi/URN:NBN:fi..
?
11
The qualities of patients interested in using a game-based ..:
Lukka, Lauri
;
Salonen, Antti
;
Vesterinen, Maria
...
BMC Digital Health. , 2023
Link:
https://aaltodoc.aalto.f..
?
12
The Development of Game-Based Digital Mental Health Interve..:
Lukka, Lauri
;
Palva, J. Matias
JMIR serious games. , 2023
Link:
https://aaltodoc.aalto.f..
?
13
Factors Affecting Digital Tool Use in Client Interaction Ac..:
Lukka, Lauri
;
Karhulahti, Veli-Matti
;
Palva, J. Matias
JMIR Human Factors. , 2023
Link:
http://urn.fi/URN:NBN:fi..
?
14
Factors Affecting Digital Tool Use in Client Interaction Ac..:
Lukka, Lauri
;
Karhulahti, Veli-Matti
;
Palva, J. Matias
10.2196/44681. , 2023
Link:
http://hdl.handle.net/10..
?
15
Why do adults seek treatment for gaming (disorder)? A quali..:
Karhulahti, Veli Matti
;
Behm, Sanni
;
Lukka, Lauri
Humanities and Social Sciences Communications. , 2023
Link:
https://aaltodoc.aalto.f..
1-15