Marasco, Emily
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1

How ChatGPT can inspire and improve serious board game desi..:

Gatti Junior, Wilian ; Marasco, Emily ; Kim, Beaumie..
International Journal of Serious Games.  10 (2023)  4 - p. 33-54 , 2023
 
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2

Crazy Idea: What If We Use Engineering to Develop and Deliv..:

, In: 2023 IEEE Frontiers in Education Conference (FIE),
 
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3

collaborative autoethnographic analysis of industry-academi..:

Marasco, Emily ; Barcomb, Ann ; Dwomoh, Gloria...
Proceedings of the Canadian Engineering Education Association (CEEA).  , 2022
 
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6

Comparing amateur and professional musician skill levels us..:

, In: 2011 24th Canadian Conference on Electrical and Computer Engineering(CCECE),
Lee, Estee ; Smith, Michael ; Marasco, Emily.. - p. 000284-000287 , 2011
 
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7

A collaborative autoethnographic analysis of industry-acade..:

Marasco, Emily ; Barcomb, Ann ; Dwomoh, Gloria...
https://ojs.library.queensu.ca/index.php/PCEEA/article/view/15970/10377.  , 2022
 
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8

Supporting Design Thinking Through a Game-Based Pedagogy in..:

Gatti Junior, Wilian ; Marasco, Emily ; Kim, Beaumie.
https://journalhosting.ucalgary.ca/index.php/pplt/article/view/68763/53883.  , 2020
 
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9

Creative Crossroads: Combining Engineering and Arts for Cre..:

Marasco, Emily ; Behjat, Laleh ; Kelly, Robert.
https://journalhosting.ucalgary.ca/index.php/pplt/article/view/53145/51797.  , 2019
 
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10

Curious Conversations: Using Game-Based Learning to Develop..:

Marasco, Emily ; Gatti Junior, Wilian ; Kim, Beaumie..
https://journalhosting.ucalgary.ca/index.php/pplt/article/view/42653/30864.  , 2017
 
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