McCallum, Simon
129  results:
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1

Diving Into The Twilight Zone VR for Marine Biology:

, In: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology,
 
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2

Game Design Prototyping Workshop : Brainstorming and Des..:

, In: Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces,
Champion, Erik ; McCallum, Simon - p. 72-75 , 2022
 
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4

Developing An AR Application For Neurosurgical Training: Le..:

, In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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5

Extended Reality for Chronic Pain Relief:

, In: Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology,
 
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6

Gamifying research in software engineering:

Nowostawski, Mariusz ; McCallum, Simon ; Mishra, Deepti
Computer Applications in Engineering Education.  26 (2018)  5 - p. 1641-1652 , 2018
 
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7

Chromosome replication dynamics in the archaeonSulfolobus a..:

Duggin, Iain G. ; McCallum, Simon A. ; Bell, Stephen D.
Proceedings of the National Academy of Sciences.  105 (2008)  43 - p. 16737-16742 , 2008
 
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8

Chromosome Replication Dynamics in the Archaeon Sulfolobus ..:

Duggin, Iain G. ; McCallum, Simon A. ; Bell, Stephen D.
Proceedings of the National Academy of Sciences of the United States of America.  105 (2008)  43 - p. 16737-16742 , 2008
 
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11

VR Games for Chronic Pain Management:

, In: Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology,
 
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14

Gamifying research in software engineering:

Nowostawski, Mariusz ; McCallum, Simon ; Mishra, Deepti
Computer applications in engineering education. 2018, 26 (5), 1641-1652..  , 2018
 
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15

The Smartkuber Case Study: Lessons Learned from the Develop..:

Boletsis, Costas ; McCallum, Simon
Augmented Reality, Virtual Reality, and Computer Graphics - 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part I.  , 2017
 
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