McCoy, Scott
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1

Behavior of Current Consumers of Nintendo Video Game Consol..:

, In: Social Computing and Social Media; Lecture Notes in Computer Science,
 
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2

Analysis of the Behavior of E-Sports and Streaming Consumer..:

, In: Social Computing and Social Media: Applications in Education and Commerce; Lecture Notes in Computer Science,
 
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4

Consumer Attitude and Behavior During Black Friday and Cybe..:

, In: Social Computing and Social Media: Applications in Marketing, Learning, and Health; Lecture Notes in Computer Science,
 
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5

Chasing John Snow: data analytics in the COVID-19 era:

Pietz, Jesse ; McCoy, Scott ; Wilck, Joseph H.
European Journal of Information Systems.  29 (2020)  4 - p. 388-404 , 2020
 
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6

Instagram Stories:

, In: Lecture Notes in Computer Science; Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing,
 
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7

Netflix, Who Is Watching Now?:

, In: Social Computing and Social Media. Design, Human Behavior and Analytics; Lecture Notes in Computer Science,
 
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8

Clinical Practice Guideline: Hoarseness (Dysphonia) (Update..:

Stachler, Robert J. ; Francis, David O. ; Schwartz, Seth R....
Otolaryngology–Head and Neck Surgery.  158 (2018)  3 - p. 409-426 , 2018
 
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11

When did fun become so much work: The impact of social medi..:

Loiacono, Eleanor ; McCoy, Scott
Information Technology & People.  31 (2018)  4 - p. 966-983 , 2018
 
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